In this installment of Memory Lane, Humor Tumor shares with us his experiences with Deathtrap Dungeon. Could this Tomb Raider clone be nearly as good as those first Lara Croft adventures? No. It wasn't.
A long long time ago, I was a very special child. And by special, I mean fairly stupid. From my love of the movie Bio-Dome, to my never ending want to drink plain chicken broth, I was an idiot.
|A sure sign of quality.|
Based upon an adventure gamebook of some sorts, this game had true potential to have a well fleshed out and gripping world. Sadly, the game disregards most of it, instead having just the bare minimum to make it work into the fiction. What could have been a deep RPG rooted game instead took the form of an action adventure slog. To say the least, it was a huge opportunity missed.
Deathtrap Dungeon is a true example of how bad you can make a Tomb Raider clone. This is strange, considering it was published by Eidos, the same exact people who unleashed Tomb Raider unto this world. Then again it's not so strange, considering Tomb Raider pretty much went on a steady nose dive to awful, which culminated in Angel of Darkness.
Deathtrap Dungeon is worse than the worst of those later Tomb Raider games. I would say it's nigh unplayable. I recall at one point in time I spent a good...oh...30 minutes trying to jump to a platform, and if I missed the platform, I died. Another time, I spent what seemed like forever trying to fight these snake ladies. I would die so fast, it seemed to me like you'd need perfect skills to perform what it expected of you. And this is only by the third level. There's still a whole game left after that.
Take, for instance, this gripping video:
Now remember, even for a 13 year old I could tell this was garbage. I mean, I played through a lot of awful games; crap like X-Squad, Soldier of Fortune: Payback and Darkstone, games that made me give up in rage. But only this game has made me stop less than a couple hours in. With the inability to even navigate the levels, or do anything really, I saw no saving grace.
|Better looking than Deathtrap Dungeon....|
My one saving grace about this game is I had a friend. This friend of mine had a game he couldn't play, because he always died at the beginning. I told him I had a game I was willing to trade him for it, and I told him it was a garbage game. He didn't care, he just wanted a different game. Turns out the game he had was Resident Evil 2, a game I consider to be one of the best of all time. I never looked back at that trade.
And my friend?
Well, we aren't friends anymore.
Humor Tumor is currently on a trek to find all the blasts from the past he can. Up next he will talk about his childhood love, Gunstar Heroes.