Monday, July 16, 2012

KGB Radio Episode 35: Hangover Condoms

Tonight Rock, Pat, and Dan Smith gather round to discuss the upcoming Mass Effect anime, the Ouya console Kickstarter, and Rock criminally confuses two very well known animators for each other.




Prepare to get angry

Here are links to some things mentioned on the show:

A Tasty Review: Lollipop Chainsaw

Price Dropasaurus: Dead Space 2

I Guess We Should Talk About This: The Ouya Kickstarter

Burning Question For Answer So Hot!

What is your favorite game ending? Answer in the comments!

Do you have a question you'd like us to read on the show?  If so, write us at We will read anything you send us.

Rock apologizes to both Gábor Csupó and Genndy Tartakovsky for his egregious error.



  2. Just listened to the show. Several points:

    - Jesus! Do you fucks play anything other than first person shooters?! Seriously the entire first segment was like FPS Hour.

    - Rock's dismissal of Pat know the animator of Clone Wars made my blood boil.

    - I hope you assholes have cooled a bit on the Ouya. It's a scam, and will be under-powered, throwaway techie junk in 6 months.

    - The joke's on Rock, cuz he had to buy those Creed and Nickelback songs.

    - Maybe I'll play Silent Hill 2. I've never played those games and it's so far out of my comfort zone, it'd be interesting to talk with Dan Smith about it.

    - MOAR prolapsed rectum talk. Less Final Fantasy X-II talk.

    1. Haha! I actually think it was three animators I was confusing, as I threw Craig McCracken in there too. Oh well, this is what happens when I try to remember a thing from ten years ago while drinking. Good thing I copped to it.

    2. In fact, as I went to edit the show, when we got to that part of the show, I thought, "Wait What? What in the hell was I talking about?" Ah well. Sure it's a bit embarrassing, but at least I was able to get straightened out and admit I was wrong.

    3. I think I zoned out during the Final Fantasy stuff... haha, I don't remember that at all.

    4. Oh I had totally forgotten about that. Haha!

    5. At least Dan Smith still hates everything.

  3. For favorite video game endings, I believe I have a three-way tie.

    In chronological order, I have to commend Chrono Trigger for being the first high profile game (for console gamers) to allow for a variety of endings depending how one plays the game, and the endings were different enough to be worth the multiple playthroughs.

    Next, the first Metal Gear Solid blew my mind. I remember sitting through the whole ending sequence (credits included) and saying aloud, to myself, "I just played the greatest game ever made." Despite the pathos-based hyperbole, it was a truly astounding game, whose ending really brought the game events to a close as well as addressing the higher themes of the game. It felt like I'd just played a good book, and I gained a level as a person that day.

    However, the best game ending I've seen is Metal Gear Solid 3: Snake-Eater. It does all that the original MGS does but does it bigger. I've never gotten emotional with a video game ending, but this thing shook me to my core. Hideo Kojima may be a crazy mother fucker, but the dude knows how to tell a story and, more importantly, how to end a story (unlike most Japanese storytellers...seriously, go watch nearly any anime and tell me that the ending is anything but crap).

    1. I also remember the ending to MGS 3 fondly. However, i played and beat that game on release day like...10? years ago and haven't gone back to it much since. I'll say the fight with Big Boss in the wildflowers was a magical moment, though.